A plan forms… sort of
I’ve been playing with XTrkCad and trying to work out how to make things fit. For a while, I was convinced I’d be forced to use Code 80 track to get the turns I needed, and fit in the maximum amount possible. Eventually I managed to find a nice workaround – I’ve extended the base board!
An explanation is required. The blue section at the top will be the back of the layout. That will be mostly Code 80 track (stuff I already have). The scissor crossing is a nicety for two reasons. Firstly, it’ll be the conversion from Code 80 to Code 55, and it’ll give some flexibility in switching on the up and down lines. It’ll serve as a fiddle yard, and stock storage.
The red section on the right is the new extension. It’s a 300mm section which will be bolted onto the end. It’ll also hide under an adjacent shelf, so it won’t really be visible. Hopefully there won’t be too many derailments there. The track will be Code 55. There’s not a lot of difference in price on the flexitrack, so it was easier to extend it up.
Lastly, the main section down the front is the actual ‘live’ layout. The two straight lines down the bottom of the plan are down to the ‘station’. It’ll be a simple terminus. The scissor crossing allows switching across onto the up and down lines, and also up to the sidings. The left hand side should be a depot of some description, and the double slip allows one of the sidings to act as a sort of head shunt for the two shorter sidings. They might end up being some sort of loading bay, or something. Not really sure yet! They might be pulled around a bit more so the run more diagonally. That would give longer running lengths, but it’ll mean more of a twist – I already have a pretty tight radius in there.
The leftover space will have the usual assortment of buildings and other miscellanea. The exit point for the track will be a bridge of some description, and probably a raised roadway along the whole right hand side.
As far as realism goes, I’ve tried to keep to the spirit of things. I’ve had a look at some satellite photos of depots and stations, and I’m trying to do things as well as I can in the space confines I have. To do things properly I’d probably end up with a layout about ten times longer. What I wanted to avoid was a full loop system – I wanted something vaguely plausible. Hopefully when dressed up nicely, any oddities in the track layout will be solved.
The track has been ordered, so I’m committed now. Or should be.
Incidentally, I’ve gone for entirely electrofrog points. Probably going to end up being a really stupid idea, and require a ton of wiring and switching. But hey, that’s what makes it fun!